Friday, January 25, 2008

Smoke & Pixels

So I want the exhaust trails for the vehicles in this film to be scribble lines that expand or "bloom" the longer they hang in the air. I figured I'd try to implement Maya's Paint Effects for this.

In order to be truly lazy, I found a way to have the paint strokes derived from curves that trace through particles affected by a dynamic field. Geez, did I really just write that?

It is a bigger pain than it sounds like, but now that all the work on the front end is done, I have a way to generate a variety of scribble styles and and shapes with relatively little effort.

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Firstly, make lots of dots.

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Then, connect them.


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Add texture, and call it done.
Also handy for endorsing checks.


Big Thanks to the indestructible Brian Coffee for his Melscripting help!

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